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Liberta. Textures, retopology, rig

The project presents the next stage of work on the 3rd character named Liberta. Retopology, UV mapping, creation and texture all brought the ballerina to life in the music box.

Retopology: smooth low-poly character

Retopology: smooth low-poly character

Retopology: smooth low-poly character in A-pose

Retopology: smooth low-poly character in A-pose

Retopology: low-poly character in wireframe shader

Retopology: low-poly character in wireframe shader

UV-mapping: checker shader

UV-mapping: checker shader

Textures. made in Substance 3D painter

Textures. made in Substance 3D painter

Textures: details

Textures: details

Textures: details

Textures: details

Textures: details

Textures: details

Textures: props. A key that makes the music box play the melody

Textures: props. A key that makes the music box play the melody

Rigging. Made in Maya with Advanced Skeleton

Rigging. Made in Maya with Advanced Skeleton

Rig demonstration

Rig demonstration